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- Path: beavis.kronos.com!usenet
- From: porter_woodward@internet.kronos.com (Porter Woodward)
- Newsgroups: comp.sys.amiga.misc,comp.sys.amiga.games
- Subject: Re: DOOM with Breathless engine?
- Date: 17 Jan 1996 23:47:46 GMT
- Organization: Software Quality Assurance
- Message-ID: <4dk1r2$4fs@beavis.kronos.com>
- References: <Pine.SOL.3.90.960110123054.10063B-100000@sophocles.algonet.se> <65641114%agos001@pn.itnet.it> <4d3ki0$if0@eccles.dsbc.icl.co.uk> <821725024.867@orpheus.team17.com> <4dhcfj$70p@ozramp.ozramp.net.au> <358833754wnr@teeth.demon.co.uk>
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- In article <358833754wnr@teeth.demon.co.uk>, Alex@teeth.demon.co.uk says...
- >
- >In article: <4dhcfj$70p@ozramp.ozramp.net.au>
- >wally@ozramp.ozramp.net.au (Stephen Lewis) writes:
- >>
- >> : Then you are in the vast minority. I don`t think there has been
- >> : any game to rival Doom on any computer in terms of gameplay.
- >> : The thing was, they didn`t have to rush Doom out in time for
- >> : christmas or to beat other, superior games to the shops, so
- >> : they took their time and perfected the gameplay, rather than
- >> : shoving out an initially pretty but ultimately septic dribble
- >> : of a game.
- >>
- >> utter bollocks! (IMHO)
- >
- >Same to you !(IMHO)
- >
- >> doom's gameplay is laughably simple and putting in a save option means
- >
- >Its brilliantly simple - its superb. Its also extremely well executed. I
- >spent a lot of time examing how the overall system worked, as I`m sure
- >Andy did. If you look closely you will find the niceties that make it so
- >good. They just got so many little things set perfectly.
- >
-
- I have to agree. DOOMs gameplay is very well thought out. It's not entirely my cup o' tea though. I
- like to play games that are a tiny bit less action intensive, and have a bit more of an RPG feel to
- them. Doom is esentially a 3-D version of Space Invaders, or Berserk (if any of you can remember
- back that far, I'm just about carbon-dating myself)
-
- Alien Breed 3D came very close to DOOM in terms of it's playability. The gameplay very closely
- matches Doom's, even if the graphics resolutions weren't up to snuff. It did have a couple of
- improvements on the "Game Physics" though. Sound changes when you are underwater, a "real"
- three-dimensional world (not a 2.5 dimensional BSP tree). And, considering the speed it runs at on
- my A1200/o30...
-
-
- >> they had to make some bits of it simply IMPOSSIBLE the first time
- >around
- >> which as far as i am concerned is TOTAL CRAP. I had a PC in the house
- >for
- >> the 3 months straight after i got gloom and i didn't even play Doom or
- >DoomII
- >
- >Not everyone can like it. But I much much prefer Doom to Gloom or any
- >other clone I have played (Hexen comes close).
- >
- >> once! i'd already played them a few times and decided that they were
- >rubbish
- >> with pretty graphics. In fact the only Doomesque game i played for
- >any length
- >> of time was ROTT and that's only to see the flying eyeballs!!!!
-
- - Porter
-
-